

Holding Block has Starkiller reflect shots like in the films while a last minute tap sees him parry. Though not the mainstay, lightsaber attacks do have their uses. In other cases you’ll use surrounding crates and pieces of cover as projectiles. Generous auto targeting makes it easy to run to an enemy, quickly grab him and throw him into a group of enemies in your flank. You’ll use Force Grip to grab enemies from afar and throw them into the void, walls, pitfalls or his allies.

While Starkiller wields a Lightsaber in a style called Form VII-Juyo, most of the combat in The Force Unleashed will play out as described above. The result however is a title that upped the ante to how Force powers would be displayed in the medium.

Getting these individual systems to work together seamlessly took more time than originally hoped though, resulting in a delay of one year. That is the hard work of LucasArts on full display. On Starkiller’s first mission, aboard a space station, you’ll no doubt toy around with his powers and throw a crate through a window, only to see the vacuum suck in surrounding foes, with some holding on for dear life. These three systems were not built to be used together however. Unleash his powers beyond what was shown in film. To make the cliché more interesting though they aimed to up the ante. So while rewatching the films for inspiration, they asked one question: what part of the story wasn’t fully explored yet, and could be used? “ We wanted to continue the saga” noted Haden Blackman.ĭespite their best efforts not to, they finally decided to focus the tale on a Jedi. The studio was already known for its story-focused games such as Grim Fandango and Sam & Max, and with studio director Haden Blackman having written Star Wars graphic novels in the past, they wanted to play to that strength. Initially six teams of engineers, artists and designers spent more than a year brainstorming, their biggest challenge narrowing down the list of ideas. Its aim? To keep Star Wars alive beyond George’s vision. Once the final film would grace theaters, what then? As such, LucasArts’s own game studio went to work. Despite its mixed reaction, people now await the final piece of the saga with eager anticipation. The film Star Wars: Episode II – Attack of the Clones, by George Lucas and Jonathan Hales, has come and gone.
